Archive

Archive for January, 2009

Zymotic Video

January 27th, 2009 Comments off

Zymotic is amazingly not dead, I’ve released a video of the gameplay in one of the levels:

Zymotic Website

The game is pretty fun, but currently filled with placeholder art and Nexuiz graphics/sounds. I am posting this video now and showing it to the Nexuiz community because I plan to open up Zymotic development, create a public SVN where anyone can download and test it, and accept many developers to work on the SVN. It’ll be interesting to see how well a very open development works, if it needs strict design and leadership or if there can be some initiative to make some progress.
I still have to fix some annoyances with the current version then I’ll open up the SVN,

Categories: Zymotic

Capsized

January 14th, 2009 Comments off

Using the same side scroller engine as the TopHatRabbit project, I am starting a new XNA project with an artist friend of mine. The game will be called Capsized, a sidescroller action game, mostly done just to add to our portfolios once we both graduate. Usually my game projects are filled with placeholder art, and a random cluster of art styles (um, Nexuiz for example), so it’ll be nice for once to deal with a dedicated artist. And also spending time programming game logic, rather than having to deal with quake1 legacy code and managing some large team,

Here is some concept art, hopefully I’ll have a video to post soon:

Space Guy

Categories: XNA